BAD DAY. AN ANGER MANAGEMENT SIMULATOR
DOWNTOWN, UNFORTUNATELY
A PERFECTLY NORMAL TUESDAY

Keep it together.

Five districts. One very long Tuesday.
Promotions—and demotions—have consequences.

YOUR LEVEL STILL EMPLOYED ↗
03LEVEL
3 STRENGTH
HEALTH♥♥♥
DISTRICT 1 / 5
SPRINT RESERVESHIFT / RUN
↯ STRESS-O-METER
24%MILDLY INCONVENIENCED
KEEP IT TOGETHER100% = GAME OVER

Just existing is stressful.

DISTRICT 01THE DAILY GRIND
00:00
RED WIND-UP? GET OUT OF REACH.BACKUP IN 19s
THE BIGGER PICTURE
CLICK TO TRAVEL · ◆ ERRANDS
YOU BONKABLE BAD IDEA LITTLE JOYS ERRANDS
CLICK move / interact
SPACEjoy / bonk
SHIFTsprint
Etalk
Ppause
INNER MONOLOGUE

“I’m not angry. I’m just very, very employed.”

— YOU, 9:01 AM
A QUICK SURVIVAL GUIDE

Demotions hurt more.

Five maps. Five lists. Far too much paperwork.

Your to-do is your ticket.

Bonk. Try different joys. Run errands.
Finish all three to graduate automatically.

A punch down the ladder.

Stronger attackers cost a heart AND a level.
Dodge red wind-ups. Keep a sprint in reserve.

Weaponize the little joys.

Quiet zones repel trouble. First aid heals.
Headphones are a social force field.

THE SURVIVAL BRIEF
01 / 06
Getting around

First, find your feet.